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AdamMil
Cutthroat
Posts: 279



4747 Gold -

PostPosted: Sat Mar 15, 2014 10:35 am    Post subject: Reply with quote

jlangsdo wrote:
Also, have you found the patch thread? For most exe data changes, you can post a small patch and let people patch their own exe files - this makes your change work on Macs as well...
Yeah. I plan to release patches for all my mods. Unfortunately all my mods so far involve code changes, which is too bad because I'd like to have Mac versions. (That's still possible, but it requires a Mac user willing to collaborate on it.)

jlangsdo wrote:
Also, some have said that it is bad form to post an exe (even a modded one), because it is closer to giving away the game.
It's not really feasible to release a code mod without a copy of the exe. Since the Steam and retail exes have encrypted code segments (which are infeasible to patch), you either have to release a modded exe or a clean, unencrypted exe plus a patch. But given that it won't do anything except crash without the 1.2GB of game data to match, I don't see any ethical problem with it.
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