View previous topic :: View next topic |
Author |
Message |
jlangsdo
Cutthroat
Posts: 400
10932 Gold -
|
Posted: Wed Feb 04, 2015 2:21 pm Post subject: Reposting some mods |
|
|
I've moved many of my old mods and key Pirates scripts to this new DropBox directory. Hopefully this time the links won't break.
Deleted broken link.
Bermuda.zip : moves Bermuda back into play and labels it
Dark_Skinned_Daughters.zip : Adjusts skin shade for some daughters
East_Indies_Mod.zip : Relocates the action to the East Indies; French replaced by Portuguese.
Fencing_Academy_2.zip : Lots of savegames for fencing practice
GeographyMaps.zip : Put modern national boundaries on the world map
TreasureMapRutter.zip : Zoomed in map shows coastline just like treasure maps
pirates_savegame_editor.pl : Converts a savegame file to a readable and editable text file and back
smp_fpk_unpack.pl : Unpack your fpk files for working on your own mods
smp_patch.pl : cross-platform compatible executable patching script
dance.patch : New dance steps
treasure_hint_swap.patch : remove text labels from treasure maps
Enjoy! |
|
Back to top |
|
|
fleetp
Boatswain
Posts: 3739
36155 Gold -
|
Posted: Wed Feb 04, 2015 5:57 pm Post subject: |
|
|
Thank you! |
|
Back to top |
|
|
parksbanyon
Gunner
Posts: 565
13127 Gold -
|
Posted: Mon Feb 09, 2015 4:05 am Post subject: big thanks |
|
|
Thanks for reposting your mods. I have them all saved offline anyway, but they really are awesome mods that really help keep the game alive. |
|
Back to top |
|
|
parksbanyon
Gunner
Posts: 565
13127 Gold -
|
Posted: Wed Apr 01, 2015 8:18 am Post subject: Treasure Map coder |
|
|
I noticed you did not repost the treasure map coder. I was trying to load it the other day and can't get it to print. I have another version that merges the savegameeditor and treasure map coder and it won't print either. They are functioning at some level as the backup maps and new map are being created. |
|
Back to top |
|
|
jlangsdo
Cutthroat
Posts: 400
10932 Gold -
|
Posted: Thu Apr 02, 2015 12:53 pm Post subject: |
|
|
Hi parksbanyon - could you point me to the thread where the treasure map coder was originally posted? Maybe I can repost it if I know what file I am looking for. Or you could send me the file and I could try to fix the problem. |
|
Back to top |
|
|
parksbanyon
Gunner
Posts: 565
13127 Gold -
|
Posted: Sat Apr 04, 2015 10:42 am Post subject: reply |
|
|
|
|
Back to top |
|
|
jlangsdo
Cutthroat
Posts: 400
10932 Gold -
|
Posted: Tue Apr 07, 2015 2:13 pm Post subject: |
|
|
Here it is:
https://www.dropbox.com/s/zx321b4baa455ui/show_landmarks.zip?dl=0
This is an improved version of show_landmarks which you run in the background. It scans the savegame directory periodically looking for new savegames (like battle or arrival) and updates the map accordingly. It has built-in code for unpacking the starting bmp file for the world map.
To get it to work for a non-Mac, you will need to look in the code and fix the EDIT HERE section to put in the correct paths to find the Assets and Game (savegame) directories.
Also, you must have the pirates_savegame_editor.pl in the same directory as show_landmarks.pl |
|
Back to top |
|
|
parksbanyon
Gunner
Posts: 565
13127 Gold -
|
Posted: Wed Apr 08, 2015 5:51 am Post subject: changed layout |
|
|
Back when you made it originally, I added the save game editor and tmap together, with a new interface. I still panic after all these years when staring at a black screen with a blinking cursor, I added some input lines so it was "talking to me". I will give it a try. |
|
Back to top |
|
|
parksbanyon
Gunner
Posts: 565
13127 Gold -
|
Posted: Mon Apr 13, 2015 2:15 pm Post subject: initial run |
|
|
gave it a try still not getting text or diamonds. generating backup and new map. posting code changes for windows users, hope someone gives it a try. I think this is a problem I am having as it always worked before and hypersnap is not working in fullscreen either.
FOR WINDOWS USERS FOLLOWING CODE ADDITIONS:
Change Line 33: from:
to
Code: | use Win32;use File::Copy; |
Change lines 131-137 from:
Code: | ## EDIT HERE ######
$edit_line = __LINE__;
$savegame_dir = "/Users/$ENV{USER}/Library/Preferences/Firaxis Games/Sid Meier's Pirates!/My Games/Game";
$assets_dir = "/Applications/Sid Meier's Pirates!/PiratesData/Assets";
################### |
to:
Code: | ## EDIT HERE ######
$edit_line = __LINE__;
my $WDlogin = getlogin;
my $WDocgame = "/Users/$WDlogin/My Documents/My Games/Sid Meier's Pirates!/";
my $wOS = Win32::GetOSDisplayName(); my $substr = "64"; my $pf = "";
if (index($wOS, $substr) != -1) {$pf = "Program Files (x86)";} else {$pf = "Program Files";}
my $WDassets = "/$pf/Firaxis Games/Sid Meier's Pirates!/Assets";
$savegame_dir = $WDocgame;
$assets_dir = $WDassets;
################### |
This allows for your specific username folder and correct path depending on x86 or 64 bit windows systems. |
|
Back to top |
|
|
The Aberdonian
Cutthroat
Posts: 289
9958 Gold -
|
Posted: Sat Apr 21, 2018 9:33 pm Post subject: |
|
|
did anyone keep a version of the Bermuda.zip file ? Been a few years that I played Pirates! as a few things in real life came up. |
|
Back to top |
|
|
Pirate
Helmsman
Posts: 5589
109759 Gold -
|
Posted: Sun Apr 22, 2018 7:09 am Post subject: |
|
|
I might have it but it would be easier if you scroll up to the top here Jlangsdo has them already uploaded. |
|
Back to top |
|
|
The Aberdonian
Cutthroat
Posts: 289
9958 Gold -
|
Posted: Sun Apr 22, 2018 7:13 pm Post subject: |
|
|
Pirate wrote: | I might have it but it would be easier if you scroll up to the top here Jlangsdo has them already uploaded. |
Thanks, I tried that, but the Bermuda.zip file is not within the files of that Dropbox link. There is the Barbados file but not the Bermuda file. I also checked the Bermuda mod thread but the link in there is outdated. |
|
Back to top |
|
|
Pirate
Helmsman
Posts: 5589
109759 Gold -
|
Posted: Mon Apr 23, 2018 7:23 am Post subject: |
|
|
Give me a couple of days and Ill look to see if i have it. I know ihad it before but im not sure now. Im awayf from my gaming computer now so its gonna be a day or two before i can look. |
|
Back to top |
|
|
Pirate
Helmsman
Posts: 5589
109759 Gold -
|
Posted: Tue Apr 24, 2018 9:36 pm Post subject: |
|
|
Sorry for the delay but I finally checked and it appears I know longer have this mod anymore. |
|
Back to top |
|
|
fleetp
Boatswain
Posts: 3739
36155 Gold -
|
Posted: Wed Apr 25, 2018 1:27 pm Post subject: |
|
|
I don't have the Bermuda mod either.
Perhaps one of our other members has it and will make it accessible. |
|
Back to top |
|
|
|